Singleton is one of the Gangs of Four Design patterns and comes in the Creational Design Pattern category. From the definition, it seems to be a very simple design pattern but when it comes to implementation, it comes with a lot of implementation concerns. The implementation of Singleton pattern has always been a controversial topic among developers. Here we will learn about Singleton design pattern principles, different ways to implement Singleton and some of the best practices for it’s usage.
What is a Singleton Class or pattern?
Singleton pattern restricts instantiation of the class and ensures that only one instance of the class exists in the java virtual machine. The singleton class must provide a global access point to get the instance of the class. Singleton class is used for logging, drivers objects, caching and thread pool. Singleton design pattern is also used in other design patterns like Abstract Factory, Builder, Prototype, Facade etc. Singleton design pattern is used in core java classes also, for example java.lang.Runtime, java.awt.Desktop.
To implement Singleton pattern, we have different approaches but all of them have following common concepts.
- Private constructor to restrict instantiation of the class from other classes.
- Private static variable of the same class that is the only instance of the class.
- Public static method that returns the instance of the class, this is the global access point for outer world to get the instance of the singleton class.
Different Approaches to write a Singleton class: 1. Eager initialization 2. Static block initialization 3. Lazy Initialization 4. Thread Safe Singleton 5. Bill Pugh Singleton Implementation 6. Using Reflection to destroy Singleton Pattern 7. Enum Singleton 8. Serialization and Singleton
Eager initialization
In eager initialization, the instance of Singleton Class is created at the time of class loading, this is the easiest method to create a singleton class but it has a drawback that instance is created even though client application might not be using it.
Here is the implementation of static initialization singleton class.
EagerInitializedSingleton.java
If your singleton class is not using a lot of resources, this is the approach to use. But in most of the scenarios, Singleton classes are created for resources such as File System, Database connections etc and we should avoid the instantiation until unless client calls the getInstance method. Also this method doesn’t provide any options for exception handling.
Static block initialization
Static block initialization implementation is similar to eager initialization, except that instance of class is created in the static block that provides option for exception handling.
StaticBlockSingleton.java
Both eager initialization and static block initialization creates the instance even before it’s being used and that is not the best practice to use. So in further sections, we will learn how to create Singleton class that supports lazy initialization.
Lazy Initialization
Lazy initialization method to implement Singleton pattern creates the instance in the global access method. Here is the sample code for creating Singleton class with this approach.
LazyInitializedSingleton.java
The above implementation works fine incase of single threaded environment but when it comes to multithreaded systems, it can cause issues if multiple threads are inside the if loop at the same time. It will destroy the singleton pattern and both threads will get the different instances of singleton class. In next section, we will see different ways to create a thread-safe singleton class.
Thread Safe Singleton
The easier way to create a thread-safe singleton class is to make the global access method synchronized, so that only one thread can execute this method at a time. General implementation of this approach is like the below class.
ThreadSafeSingleton.java
Above implementation works fine and provides thread-safety but it reduces the performance because of cost associated with the synchronized method, although we need it only for the first few threads who might create the separate instances (Read: Java Synchronization). To avoid this extra overhead every time, double checked locking principle is used. In this approach, the synchronized block is used inside the if condition with an additional check to ensure that only one instance of singleton class is created.
Below code snippet provides the double checked locking implementation.
Bill Pugh Singleton Implementation
Prior to Java 5, java memory model had a lot of issues and above approaches used to fail in certain scenarios where too many threads try to get the instance of the Singleton class simultaneously. So Bill Pugh came up with a different approach to create the Singleton class using a inner static helper class. The Bill Pugh Singleton implementation goes like this;
BillPughSingleton.java
Notice the private inner static class that contains the instance of the singleton class. When the singleton class is loaded, SingletonHelper class is not loaded into memory and only when someone calls the getInstance method, this class gets loaded and creates the Singleton class instance. This is the most widely used approach for Singleton class as it doesn’t require synchronization. I am using this approach in many of my projects and it’s easy to understand and implement also.
Reflection can be used to destroy all the above singleton implementation approaches. Let’s see this with an example class.
ReflectionSingletonTest.java
When you run the above test class, you will notice that hashCode of both the instances are not same that destroys the singleton pattern. Reflection is very powerful and used in a lot of frameworks like Spring and Hibernate, do check out Java Reflection Tutorial. To prevent this, throw an exception in the constructor of the singleton.
Enum Singleton
To overcome this situation with Reflection, Joshua Bloch suggests the use of Enum to implement Singleton design pattern as Java ensures that any enum value is instantiated only once in a Java program. Since Java Enum values are globally accessible, so is the singleton. The drawback is that the enum type is somewhat inflexible; for example, it does not allow lazy initialization.
EnumSingleton.java
Serialization and Singleton
Sometimes in distributed systems, we need to implement Serializable interface in Singleton class so that we can store it’s state in file system and retrieve it at later point of time. Here is a small singleton class that implements Serializable interface also.
SerializedSingleton.java
The problem with above serialized singleton class is that whenever we deserialize it, it will create a new instance of the class. Let’s see it with a simple program.
SingletonSerializedTest.java
Output of the above program is;
instanceOne hashCode=2011117821 instanceTwo hashCode=109647522 So it destroys the singleton pattern, to overcome this scenario all we need to do it provide the implementation of readResolve() method.
After this you will notice that hashCode of both the instances are same in test program.
Thats all on Singleton folks !!